After emptying your Uzi into a bunch of nuns to facilitate your escape from a betentacled behemoth on a computer screen, shuffling little bits of plastic around a folder piece of cardboard seems somewhat recherche at best. As a kid I played Monopoly (boring), Cluedo (slightly less boring) and a horrendous thing called The Game of Life in which you had to be pious and earn lots of money in order to win respect (unutterably boring).
But in the back of my mind there’s an idealised board game that’s exciting, interesting, surreal and attractive – I just don’t have any idea what it is. My concept for the board game in ‘Hell Train’ was an old Methodist poster I once owned that showed a train going across the bridge between Heaven and Hell, with the stations marked ‘Drink’, ‘Loose Morals’, ‘Dishonour’ and ‘Obesity’.
Reviewing ‘The Last of Sheila’ for this site I was reminded of Stephen Sondheim’s fetish for board games (part of his collection featured under the opening titles) and started wondering if they still sell. It would seem appropriate one day to create a Bryant & May board game (rather than a videogame) – but how to make it exciting?
All suggestions, silly or otherwise, here…